donauPONG

Preli­mi­na­ry pro­ject in the con­text of Linz09 /// 

A point moves back and forth. Two play­ers con­trol a ver­ti­cal line which they move up and down with a knob. If the ball mis­ses the racket the oppo­nent recei­ves one point. Sounds simp­le and is good – PONG, the first suc­cess­ful and popu­lar video game, the hyped pioneer of the video and com­pu­ter game era.

donau­PONG wants to bring this clas­sic to Linz in 2009 but not in form of a small video game or a mid-sized gaming con­so­le but rather as the big­gest video game of the world. Whe­re? At the danu­be river. When? Every day when night falls. Who? Ever­yo­ne who wants.

Con­cept: Tho­mas Phil­ipp
Tech­ni­cal rea­li­za­ti­on: Die­ter Mackin­ger, Chris­ti­an Leisch, Ingo Ran­dolf

(Pho­tos: qujOchÖ)


(Video: qujOchÖ/Ingo Ran­dolf)


(Video: qujOchÖ/Ingo Ran­dolf)


(Video: qujOchÖ/Ingo Ran­dolf)